What I learned from this


This game was for a week-long Game Jam with the theme "Cabin Fever" and sub theme of "Co-op multiplayer". This was the first time I had met my teammembers and they were inexperienced with Unity so I had to be the lead developer and do most of the coding, including all of the online multiplayer coding. I had only used online multiplayer once before so this was a good way to further develop those skills and I believe I made an improvement over my first time making an online game. The puzzles were kept simple as we had a short time to develop this game. We may develop this further if we get the chance as we enjoyed working together on this game.

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